Apprentices Teleport
1-level Conjuration
Casting Time: 1 action
Range/Area: 30 ft
Components: Somatic
Duration: Instantaneous
You teleport yourself or an unattended object from your current location to any other spot within range that you can see. You can bring along objects as long as their weight doesn’t exceed your carry limit. If you are prone and you use this spell on yourself, you can choose to appear at your destination standing.
At higher levels: 2nd-level or higher slot. Range increases to 50 feet, and you can bring along one adjacent willing creature of your size or smaller. You can also attempt to teleport an unwilling creature within range up to 50 feet. The target gets a Wisdom saving throw with advantage to avoid being teleported.
3rd-level or higher slot: Range increases to 200 feet, and you can bring along a creature up to one size larger than you. Unwilling creatures still can only be teleported 50 feet. You can bring along a second willing creature, but you take 3d6 psychic damage which cannot be reduced in any way.
4th-level or higher slot. Range increases to 300 feet, you can bring as many creatures as you want, however each additional creature beyond the first causes you to take 3d6 psychic damage which cannot be reduced in any way. Unwilling creatures can now be teleported 100 ft.