Homebrew
Gunslingers are highly proficient in the use of firearms, they are also skilled in close-quarters combat. Their attacks are based on the adventurer's DEX.
hit dice:
1d8
hit points at 1st level:
8+CON
hit points at higher levels:
1d8+CON(lvl/2)
armor proficiencies:
Leather
weapon proficiencies:
Daggers, guns
tools:
Ammo box
saving throws:
DEX
skills:
Sleight of Hands, Stealth
starting equipment:
A revovler
12 bullets
A dagger
spellcasting:
None
class features:
They get a cowboy hat
They can only use guns or melee weapons
subclass options:
Marksman
Knife thrower
1 | 0 | Long ranged based, all guns reload at a speed of 4 turns |
---|
2 | 300 | Reloads guns faster (-1 turn of wait time) |
3 | 900 | Marksman subclass available (Any rifle will deal an extra 6 damage at a range of 40 feet or more) |