One DnD Playtest 2
Barkskin
2-level Abjuration
Casting Time: Bonus Action
Range/Area: Touch
Components: V, S, M
Materials: a handful of bark
Duration: Concentration, up to 1 hour
You touch one willing creature to protect it with regenerating bark. Until the Spell ends, the target’s skin assumes a bark-like appearance, and at the start of each of the target’s turns, the target gains a number of Temporary Hit Points equal to your spellcasting ability modifier plusyour Proficiency Bonus.
At higher levels: When you cast this Spell using a Spell Slot of 3rd level or higher, you can target one additional willing creature for eachslot level above 2nd.
Available for: Druid, Ranger