Ice Weapon | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Ice Weapon

0-level (Cantrip) Transmutation

Casting Time: 1 bonus action
Range/Area: Self
Components: V, S, M
Materials: a drop of water that was once snow
Duration: 1 minute
You conjure a weapon formed from magical ice in your hand. You have proficiency with this weapon. When you form it and as a bonus action while wielding it, you can morph the weapon into different forms that take on the following properties. If you lose or discard the weapon, you can reform it in your hand as a bonus action.  
Weapon Damage Properties
Ice Spear  1d6  Thrown (30/90)
Ice Sword  1d6  Versatile (1d8)
Ice Lance  1d8  Two-Handed, Reach
Ice Hammer  1d10  Two-Handed, Heavy
Ice Dagger  1d4  Finesse, Thrown (30/90)
Regardless of its form, the weapon deals cold damage. You can end the spell early, letting the weapon melt to a harmless splash of water (no action required). You can have up to three ice weapons formed from this spell at a time. After forming a fourth, the first created one melts away.
Available for: Druid, Warlock, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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