race features:
Creature Type: Humanoid
Height: about 2–3 feet tall
As a Halfling, you have these special traits.
Brave. You have Advantage on saving throws you make to avoid or end the Frightened Condition on yourself.
Halfling Nimbleness. You can move through the space of any creature that is of a Size larger than yours, but you can’t stop there.
Luck. When you roll a 1 on the d20 of a d20 Test, you can reroll the die, and you must use the new roll.
Naturally Stealthy. You have Proficiency in the Stealth Skill.
HALFLINGS OF MANY WORLDS
On many worlds, halflings are walking, talking contradictions: home, tradition, and pastoral pursuits collide with a gods-given love of adventure and a knack for getting into and out of trouble. Halfling communities come in allvarieties. For every sequestered halfling shire tucked away in some unspoiled corner of the world, there’s a halfling crime syndicate like the Boromar Clan on the world of Eberron or a territorial mob of halflings like those found onthe world of Athas.
Some halfling settlers, particularly ones who prefer to live underground, are thought to have a little bit of dwarven blood coursing through their veins and are sometimes called strongheart halflings or stouts. Nomadic halflings, as well as those who live among humans and other tall folk, are sometimescalled lightfoot halflings or tallfellows.