Serpentine Body | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Codex of Poisons

Serpentine Body

7-level Transmutation

Casting Time: 1 bonus action
Range/Area: Self
Components: V, S, M
Materials: a snakes shed skin encased in an amulet worth at least 500 gp
Duration: Concentration, up to 1 minute
You let out a loud hiss as the power of serpents flows into your body, as you take on serpentine features. You gain the following benefits for the duration:
  • You gain immunity poison and the poisoned condition.
  • You have advantage on saving throws against spells.
  • Poisonous Body. When a creature hits you with a melee attack it takes 1d8 poison damage.
  • Constrict. When you cast this spell, and as a bonus action on subsequent turns for the duration, you can transform your body to be more serpent like. Make a melee spell attack. On hit, the target takes 4d8 bludgeoning damage and you may grapple them if they are huge or smaller. A creature can make an escape check against your spell save DC. Until this grapple ends, the target is restrained, and you can use your bonus action to deal 2d8 bludgeoning damage to it. You can only constrict one creature at a time.
Available for: Druid, Necromancer, Sorcerer, Warlock, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

Link/Embed