Detect Evil and Good | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules

Detect Evil and Good

1-level Divination

Casting Time: 1 Action
Range/Area: Self (30 ft Sphere)
Components: V, S
Duration: Concentration, Up to 10 Minutes
Attack/Save: None
Damage/Effect: Detection
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Available for: Apothecary, Cleric, Paladin, The Genie

Created by

I3enett.

Statblock Type

Spell

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