Cure Wounds | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules

Cure Wounds

1-level Evocation

Casting Time: 1 Action
Range/Area: Touch
Components: V, S
Duration: Instantaneous
Attack/Save: None
Damage/Effect: Healing
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Available for: Apothecary, Artificer, Bard, Circle of Wildfire, Cleric, Druid, Life Domain, Paladin, Ranger, The Celestial

Created by

I3enett.

Statblock Type

Spell

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