Acrid Orb | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Sebastian Crowe's Guide to Drakkenheim

Acrid Orb

1-level Evocation

Casting Time: 1 Action
Range/Area: 60 ft
Components: V, S, M
Materials: A Vial of Stomach Acid and a Pinch of Sulfate
Duration: Instantaneous
Attack/Save: Ranged
Damage/Effect: Acid
You create an orb of acid gel and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d6 acid damage. Whether the attack hits or misses, the orb explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 acid damage.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the exploding acid damage increases by 1d6 for each slot level above 1st.
Available for: Apothecary, Ranger, Sorcerer, Warlock, Wizard

Created by

I3enett.

Statblock Type

Spell

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