ability score increase:
Increase one ability score by 2, and increase a different one by 1, or increase three different scores by 1.
age:
A kender reaches adulthood around the age of 20. They can live for over a century.
alignment:
Most kender are chaotic good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression.
Size:
Small
speed:
Your walking speed is 30 feet.
Languages:
You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.