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Clawleader

Medium Angenratte, Commander, Neutral Evil

Armor Class 14 (Clan Plated Armor)
Hit Points 26 4d8+8
Speed: 25 ft.

STR

15
( +2 )

DEX

11
( +0 )

CON

15
( +2 )

INT

11
( +0 )

WIS

10
( +0 )

CHA

9
( -1 )

Saving Throws Strength (+4) Constitution (+4)
Skills According to Overall Abilities
Senses Redvision
Languages Common, Queekish
Proficiency Bonus +2

Description

Clawleaders are those who have a higher authority over the obedient Clanrats. These Ratmen will position themselves in the back more often than most, yet will claim an exorbitant amount of credit if a victory is achieved in a battle. As such, they are often the reason why Clanrats are so expendable, which can create tension between the two positions of military.   Clawleaders are Level 2 Ratfolk.   Ratleader. Clawleaders claim leadership over Skavenslaves and Clanrats. If they vocalize for either to act on the leader's behalf, they will hesitate, but reluctantly do their bidding.

Ideals

Status Quo. (Evil) Clawleaders see the world in such a way that they are required to keep their authority. Their course of action would be to place their own Clanrats in poorly planned scenarios, often resulting in pyrrhic casualties.

Actions

Ridgeblade. +4 to hit, single target. 5 ft. range, 7 1d10+2 Slashing damage.


Created by

IrishCatholic14.

Statblock Type

NPC Sheet

Link/Embed