Aeons
Quicksand
7-level Transmutation
Casting Time: 1 action
Range/Area: 90 feet
Components: V, S, M
Materials: a vial of sand and water
Duration: Concentration, up to 1 minute
You liquefy ground made of stone, earth, or sand in a 30-foot
radius centered on a point within range. The material dissolves
into a pit of quicksand 30 feet deep, transforming the surface into
difficult terrain. A creature or object that can’t support itself over
the quicksand (such as with a foundation outside the affected area
or clinging to a rope) begins to sink.
Each creature and object that starts its turn in the quicksand or
enters it for the first time on a turn must make a Strength saving
throw. On a failed save, a target is restrained.
A creature or object restrained by this spell must make another
Strength saving throw at the end of each of its turns. If a target
succeeds on three of these saves, it is no longer restrained. If it
fails three of these saves, it sinks beneath the surface for the
duration.
A sunken creature is restrained and blinded, has total cover
against all attacks and other effects, and begins suffocating. In
addition, it takes 6d6 bludgeoning damage at the start of each of
its turns until it is freed.
A creature outside the spell’s area can use the Help action on a
creature restrained by the sand, granting it advantage on the next
Strength saving throw it makes against this spell.
When the spell ends, the quicksand resolidifies, returning to its
original state and shunting all creatures and objects
Available for: Druid, Sorcerer, Wizard