Darkvision. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Half-Elf Versatility. You have proficiency in one skill, musical instrument, or type of artisan's tools of your choice, and you know two cantrips from the Druid spell list. Wisdom is your spellcasting ability for these cantrips.
Elvish Allure. You have proficiency in the Deception and Performance skills.
Wild Ancestry. You have proficiency in Survival, and you always know which direction is north.
Hidden Step. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.