Medium Wood-Elf, Warden, Chaotic Good
A Prehnite druid saboteur who infiltrated Aldmeth Tricorne's sky manor and exposed his secrets to the one-shot party. She helped them escape Chalcedon on a stolen skyship and brought them to their desired locations, bringing Wiinken, Calico and Marty safely to Prehn and leaving the others in the foothills of the Ridgefell Mountains.
Freedom of all oppressed peoples, loyalty
The Grand Arbiters
A touch too militant
Spellcasting ability is Wisdom (spell save DC 14 to hit with spell attacks +6) 1st Level (4 slots): Create or Destroy Water, Charm Person, Jump, Cure Wounds, Speak with Animals, Thunderwave, Healing Word, Detect Poison and Disease 2nd Level (3 slots): Locate Object, Call Lightning 3rd Level (3 slots): Create Food and Water, Moonbeam
Animal Friend: As an action, the Warden can charm a small or smaller animal to follow some simple orders. The creature must succeed on a WIS saving throw against the Warden spellcasting CD. On a failure, the warden can give a simple order with 5 or less words. The creature will only obey the order if it doesn't show any kind of danger to itself. The charm effect lasts for one day. The warden can charm a number of creatures equal to its WIS. Verdant Keeper: Due to their connection with nature the Warden can cast a ritual that can greatly increase the growth of an animal or a plant. For each hour focusing on the ritual, the creature/plant grows 10% of its expected lifespan. Wardens usually retire themselves to regrow an entire region with months of work. Racial Features Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep Darkvision: 60ft Trance: Meditate for 4 hours instead of sleeping Keen Senses: Proficiency in the Perception skill Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow Mask of the Wild: Can attempt to hide in foliage or natural climate phenomena
Quarterstaff: Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit: 3 (1d6 +0 ) bludgeoning damage. Properties: Versatile (1d8)