Revert Time
1-level Evocation
Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 action
Range/Area: Touch
Components: Verbal, Somatic
Duration: Instantaneous
A creature you touch has its wounds revert back in time. That creature gains hit-points equal to 1d6 + your spellcasting ability modifier, and 1d4 temporary hit points. In addition, roll 1d2. On a 1, you suffer fatigue from casting this spell and must spend your next turn recovering from its casting.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, it imparts an additional 1d6 hit points and 1d4 temporary hit points for every level above 1st.
Available for: Wizard