Purveying Glitch
3-level Evocation
Casting Time: 1 Action
Range/Area: 30ft
Components: V,S
Duration: Concentration, up to 1 minute
You create a 20-foot cube of disruptive carrier waves centered on a point within range that cause devices to behave against their programming. Any device not currently controlled by a creature is automatically affected. If a device is being controlled by a creature, the creature must make a Wisdom saving throw to prevent the device from glitching.
At the start of each of your turns, for the spell’s duration, roll a d4 for every affected device to determine that device’s behavior. This behavior lasts until the start of your next
turn while the spell is in effect, unless otherwise stated.
d4 | Result |
1 |
The device shuts down and must be powered up. |
2 |
The device controls malfunction, preventing further use. |
3 |
The device suffers the non-functional condition. |
4 |
The device experiences a power surge, arcing
electricity at a random creature within 5 feet. The
creature makes a Dexterity saving throw, taking 6d6
lightning damage on a failed save, or half as much
damage on a successful one. |
Available for: Sorcerer, Warlock, Wizard