Rutterkin | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mordenkainen's Tome of Foes

Rutterkin CR: 2

Medium fiend (demon), chaotic evil
Armor Class: 12 (Natural Armor)
Hit Points: 37 (5d8 + 15)
Speed: 20 ft

STR

14 +2

DEX

15 +2

CON

17 +3

INT

5 -3

WIS

12 +1

CHA

6 -2

Damage Resistances: Cold, Fire, Lightning
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 120 ft., Passive Perception 11
Languages: Understands Abyssal but can't speak
Challenge Rating: 2

Crippling Fear: When a creature that isn’t a demon starts its turn within 30 feet of three or more rutterkins, it must make a DC 11 Wisdom saving throw. The creature has disadvantage on the save if it’s within 30 feet of six or more rutterkins. On a successful save, the creature is immune to the Crippling Fear of all rutterkins for 24 hours. On a failed save, the creature becomes frightened for 1 minute. While frightened in this way, the creature is restrained. At the end of each of the frightened creature’s turns, it can repeat the saving throw, ending the effect on itself on a success.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw against disease or become poisoned. At the end of each long rest, the poisoned target can repeat the saving throw, ending the effect on itself on a success. If the target is reduced to 0 hit points while poisoned in this way, it dies and instantly transforms into a living abyssal wretch. The transformation of the body can be undone only by a wish spell.


Created by

Lord Mcberry.

Statblock Type

Monster

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