Orc | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Orc

Orcs are a nomadic people hailing from the rocky highlands and dense forests of southern Eastridge, with populations stretching into the mountainous northeastern Roomany and the various archipelagos dotting the Sea of Mists. Orcish society largely centers around the herding of large beasts and monstrosities native to their pastoral grounds, and it is considered imperative for orcish children to be raised with the knowledge of how to respect and handle these creatures. Due to a lack of sexual dimorphism, there isn't any major conception of gender within Orcish society, and outsiders generally cannot differentiate between male and female.
ability score increase: Your Constitution and Wisdom scores each increase by 2, and your Strength score increases by 1
age: Orcs reach adulthood at around the age of 15, and generally live well into their 60s.
alignment: Orcs tend towards neutral alignments.
Size: Large
speed: Your walking speed is 35 ft.
Languages: You can speak Orcish and one other language of your choice
race features:

Large Build. Your Strength and Constitution scores can each be increased to a maximum of 22 without assistance from magic items. Being Large also comes with some inherent advantages and disadvantages, which will become clear in play.

Darkvision. Accustomed to the twilight shade of the forest floor, you have superior vision in low light conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Monster Handler. You have proficiency with the Animal Handling skill, and you can double your proficiency bonus on Wisdom (Animal Handling) checks made when interacting with monstrosities.

Fearsome Reputation. You have advantage on Charisma (Intimidation) checks and disadvantage on Charisma (Deception) and Charisma (Persuasion) checks made towards Medium or smaller creatures.

Orcish Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.

Orcs are large humanoids, standing anywhere from 10 to 13 feet tall, and weighing around 550 to 800 pounds. They tend to have a lean, muscular build with square facial features and proportionally short fingers. Orcish skin is rough in texture, hairless, and ranges in color from ashen grey to dark brown. They have prominent tusks growing from their lower jaw, which is usually adorned with jewelry or other decorative accessories. The exact nature of these accessories can vary largely from tribe to tribe. Larger tusks, and therefore more space for decor, is usually garnered with more respect and status within tribes. Seeing as infants are born with a full set of teeth (other than their tusks, which usually start developing by their fifth summer), orcs lack mammary glands.

Created by

norselyqueer.

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