Goblin Trapper | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Goblin Trapper CR: 1/2

Small humanoid (goblin), chaotic evil
Armor Class: 14 (Leather)
Hit Points: 21hp (6d6)
Speed: 30 ft

STR

10 +0

DEX

16 +3

CON

10 +0

INT

12 +1

WIS

14 +2

CHA

13 +1

Skills: Investigation +5, Perception +6, Sleight of Hand +5, Stealth +5
Senses: Darkvision 60ft, Passive Perception 16
Languages: Common, Goblin
Challenge Rating: 1/2 ( 100 XP)
Proficiency Bonus: +2

  • Cunning Action
  • Sneak Attack: 2d6
  • Trap knowledge: 1/day work with others to make a dangerous trap. 4 5ft cube spaces, 1d10 b/p/s per trapper, dc 10+(1/2 number of trappers, minimum 1)

Actions

Magic Rifle: +5 to hit, 250/900ft range, 2d6+3 bludgeoning

Bonus Actions

Dug Hook

Long eared goblins in skin tight reconnaissance gear, with tactical goggles, a hookshot belt, and a magic rifle

Created by

Pencyke.

Statblock Type

Monster

Link/Embed