Bloody Grasp
0-level (Cantrip) Necromancy
Casting Time: 1 action
Range/Area: Touch
Components: Somatic
Duration: Instantaneous
Attack/Save: Attack roll
Damage/Effect: necrotic
With a touch, you cause a minor wound on a creature and draw its essence into yourself. Make a melee spell attack against the target. On a hit, the target takes 1d6 necrotic damage, and if the creature is Small or larger, you regain hit points equal to half the amount of necrotic damage dealt.
At higher levels: The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17thlevel (4d6).
Available for: Wizard