Frozen in Time
3-level Transmutation
Casting Time: 1 action
Range/Area: 60ft
Components: Verbal, Somatic
Duration: Concentration, up to 1 minute
Attack/Save: Constitution Saving Throw
Damage/Effect: force, paralyzed
Choose a humanoid that you can see within range. The target must succeed on a Constitution saving throw or be paralyzed for the duration. At the start of each of its turns, the target can choose to act normally until the end of its turn, but by doing so it suffers 4d6 force damage. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the spell ends on the target.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, you can target one additional humanoid for each slot level above 3rd. The creatures must be within 30 feet of each other when you target them.
Available for: Wizard