Myconid | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

home brew

Myconid

Myconids are intelligent, ambulatory fungi that hail from the plant TBD. They seek enlightenment, and deplore violence. If approached peacefully, myconids gladly provide shelter or allow safe passage through their colonies.
ability score increase: Your Wisdom score increases by 2 and your Constitution score increases by 1.
age: Like other fungi, myconids reproduce by mundane sporing. They carefully control their spores' release to avoid overpopulation. Individual myconids can live to well over a century. After this time, the most elder myconids can live even longer, becoming a Soverign of one or more circles and living up to a century longer.
alignment: Most often, myconids believe strongly in society and law. It is extremely uncommon for a myconid to directly harm any creature that does not mean it, or its circle, harm.
Size: Medium
speed: Your speed is 30 feet.
Languages: You have no verbal language.
race features:
Nonverbal Magic. Though you have no conventional language, you may still cast spells that require verbal components.
Rapport Spores. All creatures within 15 feet of you with an Intelligence of 2 or higher that aren't undead, constructs, or elementals can communicate telepathically with you and with each other. You can suppress this ability at will.
Pacifying Spores. As an action, you can ejects spores at one creature you can see within 5 feet of you. The target must succeed on a DC 11 Constitution saving throw or be stunned for 1 minute. Undead, constructs, and elementals automatically succeed this save. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. After using this trait, you cannot do so again until you finish a long rest.
Circles and Melds The largest myconid in a colony is its sovereign, which presides over one or more social groups called circles. A circle consists of twenty or more myconids that work, live, and meld together.
A meld is a form of communal meditation that allows myconids to transcend their dull subterranean existence. The myconids' rapport spores bind the participants into a group consciousness. Hallucination spores then induce a shared dream that provides entertainment and social interaction. Myconids consider melding to be the purpose of their existence. They use it in the pursuit of higher consciousness, collective union, and spiritual apotheosis. Myconids also use their rapport spores to communicate telepathically with other sentient creatures.

Cultural Pacifism From a very early age, myconids are taught the virtues of empathy and pacifism. Material and worldly possessions are not chiefly important to myconids, so there is very little motivation for violence.

Myconid Reproduction Like other fungi, myconids reproduce by mundane sporing. They carefully control their spores' release to avoid overpopulation. Unlike most other humanoids, myconids take no pleasure from reproduction and feel very little connection to their offspring. Child rearing is a responsibility shared by the entire circle, and it is rare if young myconids can even identify their parents.

Created by

FTWxDemon.

Statblock Type

Race/Species

Link/Embed