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Sangheili

Sangheili are a humanoid species that typically measure over seven feet and weigh over 300 pounds. Their hands have two fingers as well as two thumbs, all of which are larger than those of a human's. Despite their reptilian appearance, sangheili also have four separate mandibles which are insectoid in appearance. Their natural strength and intelligence allow sangheili to be strong warriors, something that they are praised for.
Sangheili are bipeds and bear a superficial resemblance to humans from a distance, an illusion shattered upon closer inspection. In addition to standing between 7'4 and 9'6 in a fully upright position, their head is more reptilian than humanoid with a quadruple-hinged mandibled mouth which opens at the bottom, hence the "split chin" and "squid face" nicknames given to them by humans. The central jaw contains around eight to ten teeth, although it has been noted that they can have more feral-like teeth as well as fangs at the tip of each mandible. There is no visible tongue. The torso of sangheili are similar to the those of a human, although the chest and abdomen are much wider, almost twice that of a well-muscled human. Sangheili also appear to have a double set of pectoral muscles and a more muscular back. Their shoulders are nearly identical in structure to human shoulders, only longer in length and thicker. Their hands have four digits, two fingers and two opposable thumbs, which allow them to use most equipment designed for humans. The feet of sangheili are digitigrade, which allows them to jump greater distances and run much faster than the human norm. Their toe configuration resembles the cloven hooves of various terran mammals; although sangheili wear a soled boot, the overall shape of the "hooves" are still visible. While it is a common misconception that the knees of the sangheili, as well as the knees of other well known bipedal animals such as dinosaurs "bend backward" as opposed to forward, this is not an anatomically correct description. In fact, the configuration of the legs and feet of such creatures are essentially identical to that of humans, except that the toes play the role of the whole foot, and the so-called "backwards knee" actually corresponds to the heel and ankle joint in a human foot.
ability score increase: Your Strength, Dexterity, Wisdom scores each increase by 1.
age: Sangheili come of age in their mid 20's. The sangheili have an average lifespan of about 160 years and can live as long as 200 years.
alignment: Lawful Neutral
Size: Medium
speed: 35 ft
Languages: Sangheili are fluent in Common and Sangheili.
race features:
Powerful Build. The physical feats of the sangheili are not limited to their speed. Sangheili count as a Large size creature when determining carrying capacity and the weight you can push, pull or lift
Agile Combatant. Sangheili are normally on the move when fighting, constantly running and ducking, strafing and dodging when attacking an enemy. As a reaction, you can grant yourself advantage on a Dexterity saving throws, provided you are not wearing heavy armor and not wielding a weapon with the heavy property.
Suggested Characteristics When creating a sangheili character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 Better to be killed by a traitor than kill in misunderstanding.
2 I serve my deity above all else.
3 If my opponent fought honourably, I will give them the choice to join me, safely depart, or perish in combat.
4 I will not send others to do my work for me.
5 I will not give an honourable fight to those that have no honour.
6 I am a guardian and provider for my family.
7 I do not approve of doctors; they spill my blood unhonourably.
8 I carry a spare copy of my weapon so my opponent can defend themself in a duel.

d6 Ideal
1 Authority: I will follow my leaders until I am their equal.
2 Contract: I will not be the one to dishonour an agreement.
3 Family: I will do nothing to endanger or dishonour my family.
4 Glory: I will command the respect of those who see me.
5 Honour: I will ensure that every battle is won on equal ground to the enemy.
6 Merit: I strive to build my own merit, and recognize the merit of others.

d6 Bond
1 Someone/Something is threatening my family. I must silence it forever.
2 Ultimate honour is found in an honourable death. When I die, it will be on the battlefield.
3 I was stripped of honour. I can never regain that honour, but I'll spend my life trying.
4 I strive for leadership. I will prove myself worthy to lead.
5 Someone has turned their back on honour and betrayed me. I am now hunting them.
6 Honour in others is to be nurtured. I will seek out honourable persons and strengthen them.

d6 Flaw
1 I resent those who are not sangheili.
2 I will only stop fighting when I die.
3 I refuse to attack an enemy that is not prepared to defend itself.
4 If I approach death in battle, I will not accept healing.
5 I have very little patience.
6 If I fail an important mission, I will damage myself at least, and kill myself at most.

Created by

FTWxDemon.

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