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Demonic Vampire

Demonic Vampires are a unique blend of demonic influence and vampiric heritage, combining the strengths and powers of both creatures. These beings are charismatic, agile, and possess a dark allure that draws others toward them. They are often marked by otherworldly features such as pointed ears, fangs, and eyes that hint at their infernal nature. Embracing the darkness within, Demonic Vampires navigate the world with a blend of charm, cunning, and supernatural abilities.
ability score increase: Charisma +2, Dexterity +1
age: Demonic vampires mature at a rate similar to humans but can live for several centuries.
alignment: Demonic vampires often lean towards chaotic alignments due to their demonic nature and the traditional tendencies of vampires. However, alignment can vary widely among individuals.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common, Abyssal, and one other language of your choice.
race features:
Darkvision: Thanks to your demonic and vampiric heritage, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Demonic Resilience: You have advantage on saving throws against being charmed or frightened.   Blood Drain: As an action, you can make a bite attack against a creature within 5 feet of you. On a successful hit, you deal 1d6 piercing damage, and you gain temporary hit points equal to the damage dealt. The target must make a Constitution saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or be poisoned until the end of its next turn.   Infernal Resistance: You have resistance to fire damage.   Vampiric Regeneration: During a short or long rest, if you spend hit dice to regain hit points, you may add your Constitution modifier to the hit points regained.   Vampiric Speed: You can use two bonus actions in one turn, but you can only use twice per long rest.  

Subraces

Shadowspawn:

  • Ability Score Increase: Your Dexterity score increases by an additional 1.
  • Shadow Step: Once per short or long rest, you can magically teleport up to 30 feet to an unoccupied space you can see in dim light or darkness.
 

Infernal Bloodfiend:

  • Ability Score Increase: Your Strength score increases by an additional 1.
  • Hellish Rebuke: You can cast the Hellish Rebuke spell once per day, using Charisma as your spellcasting ability.
Demonic Vampires exhibit a captivating and mysterious aura that makes them stand out in a crowd. Their skin may range from pale to a deep, otherworldly hue, and their eyes often glow with an unnatural intensity, reflecting their demonic ancestry. Some may have bat-like wings that allow them to glide through the shadows, while others might possess a faint ethereal mist that surrounds them.

Created by

Morgatron247.

Statblock Type

Race/Species

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