Thug | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Thug CR: 1/8

Medium medium humanoid (any race), any non-lawful alignment,
Armor Class: 12
Hit Points: 11 (2d8 + 2)
Speed: 30 ft , fly: 0 ft , burrow: 0 ft , swim: 15 ft , climb: 15 ft

STR

11 +0

DEX

12 +1

CON

12 +1

INT

10 +0

WIS

10 +0

CHA

10 +0

Saving Throws: (+1 Dex),( +1 Con)
Senses: Passive Perception 10
Languages: Any one language (usually Common)
Challenge Rating: 1/8 ( 25 XP)
Proficiency Bonus: +2

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage. Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Usual Tactics

Ambushing and surrounding their targets.

A rather deranged character, often stealing and beating people up for the fun of it, but also trying to get some profit from it, in some circumstances

Suggested Environments

Towns, or small areas that are un-observed by and security forces.


Created by

Happispud.

Statblock Type

Monster

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