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Warbear (Warbeast) CR: -

Large beast (undead),
Armor Class: 12+PB+1
Hit Points: (PB*2)d12+2
Speed: 30 ft , climb: PB*5 ft

STR

16 +3

DEX

13 +1

CON

15 +2

INT

4 -3

WIS

5 -3

CHA

2 -4

Damage Vulnerabilities: Psychic
Senses: Darkvision 30 ft.
Challenge Rating: -

Keen Smell

The bear has advantage on Wisdom (Perception) checks that rely on smell.  

Bestial Rage

A number of times equal to your CON modifier, the warbeast can enter a beastial rage that lasts for 1 minute. During this time, the warbeast has advantage on all ability checks involving strength, and gains a +PB damage bonus to all damage rolls.  

Bestial Damage (2nd level)

Upon reaching 2nd level, your warbeast's attacks increase the number of base damage dice by one. For example, claw would now deal 2d6 damage instead of 1d6. During bestial rage, the warbeast can also use a bonus action to attack on their turn.   Upon reaching 6th level, choose one of the abilities below to add to your warbeast.  

Uncanny Rage

During bestial rage, the warbeast gains resistance to all damage besides psychic.  

Supportive Friend

As a bonus action on your turn, you can expend any amount of hit die and add it to the warbeast's next attack action. Additionally, the warbeast can us its bonus action to do the same to you.

Actions

Claw. Melee weapon attack: +1+PB to hit, reach 5 ft., one target
Hit: 1d6+PB slashing damage.   Bite. Melee weapon attack: +1+PB to hit, reach 5 ft., one target
Hit: 1d8+PB slashing damage.


Created by

MageFroghemoth.

Statblock Type

Monster

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