Beast of the Sea | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Beast of the Sea

Medium beast,
Armor Class: 13 + PB (natural armor)
Hit Points: 5 + five times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
Speed: 5 ft , swim: 60 ft

STR

14 +2

DEX

14 +2

CON

15 +2

INT

8 -1

WIS

14 +2

CHA

11 +0

Senses: Darkvision 90 ft., passive Perception 12
Languages: understands the languages you speak
Proficiency Bonus: equals your Proficiency Bonus

Amphibious. The beast can breathe air and water.   Primal Bond. You can add your Proficiency Bonus to any ability check or saving throw that the beast makes.

Actions

Binding Strike. Melee Weapon Attack: your Spell Attack Modifier to hit, reach 5 ft., one target. Hit: 1d6 + 2 + PB Bludgeoning or Piercing damage (your choice), and the target has the Grappled condition (escape DC equals your Spell Save DC). Until this grapple ends, the beastcan’t use this attack on another target.


Created by

AvianFae.

Statblock Type

Monster

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