Mercenary | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mercenary

Medium humanoid, any
Armor Class: Brute - 14 (scale mail, shield)
Hit Points: 9
Speed: 30 ft

STR

16 +3

DEX

16 +3

CON

13 +1

INT

10 +0

WIS

12 +1

CHA

3 -4

Saving Throws: Str +6, Dex +6
Skills: Athletics +6 (Brute), Stealth +6 (Scout)
Senses: passive Perception 12
Languages: Common and one other language

Hit Dice. The Mercenary has a number of d10 Hit Dice equal to your level. It also gains all the normal benefits of both short and long rests.   Morale. If you fall to 0 hit points the Mercenary does everything in its power to flee and return home.   Rough & Tumble (Brute). The Mercenary can use a bonus action to attempt a Shove or Grapple.

Actions

Longsword. Melee Weapon Attack: 1d20+2 to hit, reach 5 ft., one target. Hit: 1d6+1 slashing damage.


Created by

ChrisTeer.

Statblock Type

Monster

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