Weapon Versatile Uncommon
This Staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple Melee | 1d6 + Str / 1d8 + Str | Bludgeoning | Versatile |
Cost: 50gp Weight: 1lb