Myconid Brute | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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BG3

Myconid Brute

Large humanoid, beast, monstrosity,
Armor Class: 16
Hit Points: 57
Speed: 25 ft

STR

20 +5

DEX

8 -1

CON

16 +3

INT

12 +1

WIS

10 +0

CHA

10 +0

Damage Vulnerabilities: fire
Damage Resistances: Bludgeoning, piercing
Damage Immunities: poison
Senses: darkvision 120 ft.
Languages: Druidic

Muscular The Brute has Advantage on Ability Checks and Saving Throws involving Athletics.

Actions

Multiattack The Brute can attack twice and an additional time on creatures under the influence of spores or prone.
Haste Spores (Recharge 5-6) Eject a cloud of white spores within an area of 10 ft. that grants Haste for 2 turns to any creature that enters the area.
Timmask Spores (Recharge 5-6) Creatures within 10 ft. of the Brute must succeed a DC 15 Constitution Saving Throw or become Befuddled and receive 2d4+1 poison damage. Befuddled creatures wander aimlessly for 1 turn.
Fist Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8+5 bludgeoning damage and 2d4 poison damage.


Created by

OmeWillem.

Statblock Type

Monster

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