Mugma | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mugma CR: 13

Medium to Large humanoid (bullywug) , neutral evil
Armor Class: 17
Hit Points: 185
Speed: 20 ft , swim: 40 ft

STR

18 +4

DEX

12 +1

CON

24 +7

INT

3 -4

WIS

12 +1

CHA

3 -4

Damage Resistances: acid
Senses: Passive perception 11, blindsight 10 ft darkvision 60ft
Languages: Bullywug, Common, Undercommon, Draconic, Magen, Gith, Dwarvish, Elvish
Challenge Rating: 13
Proficiency Bonus: +6

Spellbook

1st level: catapult, disguise self, find familiar, shield, witch bolt, detect magic, fog cloud, magic missile, comprehend languages, earth tremor, sleep, charm person, identify, jump, snare, Tenser's floating disk, unseen servant, absorb elemants, longstrider, feather fall.   2nd level: continual flame, magic mouth, arcane lock, suggestion, gentle repose, enlarge/reduce, invisibility, knock, levitate, magic aura, pyrotechnics, rope trick, see invisibility, blindness/deafness, hold person, shadow blade, spider climb, web.   3rd level: counterspell, dispel magic, fast friends, fireball, glyph of warding, Leomund's tiny hut, major image, sending, tital wave, tongues, wall of water, lightning bolt, animate dead, fly, remove curse, haste.   4th level: dimension door, fabricate, private sanctum,   5th level: cloud kill, cone of cold, passwall, infernal calling, teleportation circle,   6th level: chain lightning, simulacrum,   7th level: create magen, teleport, plane shift,   8th level: clone, mighty fortress, feebleminded, antimagic field, sunburst, Abi-Dalzim's horrid wilting.   9th level: wish      

Prepared spells

      1st level (4 slots) : Find familiar, Shield, Magic missile,   2nd level (3 slots): suggestion   3rd level (3 slots): counterspell, dispel magic, glyph of warding, fireball.   4th level (3 slots): dimension door.   5th level (3 slots): cone of cold, teleportation circle,   6th level (1 slot): chain lightning,   7th level (1 slot): teleport, create magen,   8th level (1 slot): clone,   9th level (1 slot): wish, power word kill, Blade of Disaster,

At will: At will: mage hand, mending, prestidigitation, mold earth, acid splash.

1/day: Once per day: catapult.


Boon of spell recall: Mugma can cast any prepared spell once per day.   Swamp camouflage: Mugma has advantage on stealth checks in swampy terreign,   Amphibious Mugma can breath both air and water.   Speak with frogs and toads Mugma can speak with toads and frogs   Arcane recovery after a long or short rest can regain two spells up to level 5.

Actions

Multiattack, Mugma makes two melee attacks: one with its bite and one with its spear.     Spear. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.   Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage         Breath Weapons (Recharge 5-6) Acid Breath Mugma barfs a 15 foot line and 5 feet wide 13 dex save or take 5d8 acid or half damage on a success,   Paralize Breath Mugma exhales a 15 foot cone of laughing gas, everyone must make a 13 constitution save or paralized for 1 minute (can repeat)      

3 thrones, 3 viziers, 1 wish, 3 keys, 3 gems, 2 rogues, 1 knight, 3 suns, spear, piwafwi, silver mirror (1000 gp), gold chain (500 gp), (2000 gp) crystal rod, 10 ( 1000 gp) saphires, headband of intellect, feywild tuning fork, (5000 gp) neckless, prostetic leg, spell gem (teleport), ruby weave gem, 150 (5000 gp) Diamonds,

Created by

ahumancalledbob.

Statblock Type

Monster

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