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Husk

Medium undead, chaotic evil
Armor Class 14
Hit Points 2d10+2
Speed 30ft Swim: 20ft Climb: 20ft

STR
15 +2
DEX
8 -1
CON
16 +3
INT
3 -4
WIS
3 -4
CHA
3 -4

Saving Throws Constitution
Skills Intimidation +5
Damage Vulnerabilities Fire, Radiant
Damage Resistances Psychic, Force
Damage Immunities Acid, Poison
Condition Immunities Unconscious
Senses Blindsight 30ft
Languages None
Challenge 1/4


Actions

Unarmed Strike 2d6+1 Bludgeoning Claw 2d8+1 Slashing Bite 2d8+1 Piercing

Reactions

Dead Men Don’t Die When the Husk is lowered to 0 health it rolls a d20 and if it gets above a 10 it goes to 1 health instead.


 

When a Nergaliid life drains someone their body is left as an empty shell that springs to life as an undesd creature that wants to kill and feast. This is bad as an empty body can be easily taken over by fiends from different planes trying to get on this plane.

Anywhere near people


Created by

Crumpet Wizard.

Statblock Type

Monster / Creature

Link/Embed