Abyssal Potential. These monsters, when summoned as an ally of the summoner and not in a subjugation ritual, their hitdie will increase by an amount equal to Caster Level - 2, and their damage die will increase by an amount equal to the amount of Ability Score Improvements they've had. Carrier. Nue can carry creatures that are size medium or lower, (1 Medium Creature, 2 Small Creatures, 4 Tiny Creatures). While carrying a creature, Nue loses 25 ft. of flying speed, and has disadvantage on it's Wing Attack. All creatures being carried by Nue are immune to it's Thunderous Field.
Multiattack Nue can make two attacks: One with it's wing attack and another with it's thunderous field.
Wing Attack Melee Attack, 5 ft., 1 target, +4 to hit, Hit: 1d6 + 2 bludgeoning damage.
Thunderous Field Ranged Attack, Each creature within 15 ft. of Nue must make a DC 12 Dexterity saving throw or take 2d4 lightning damage, and half as much on a failed save.