Dive Attack. If the monkey dives at least 10 ft. straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) 1d6 damage to the target. Pack Tactics. The monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Scratch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) 1d6+3 bludgeoning damage. Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) 1d6+3 bludgeoning damage.