Chi'Li of the August Celestials | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Chi'Li of the August Celestials

Large celestial (wild god), lawful good
Armor Class: 18
Hit Points: 175
Speed: 59 ft , fly: 120 ft , can hover

STR

18 +4

DEX

28 +9

CON

18 +4

INT

18 +4

WIS

22 +6

CHA

18 +4

Saving Throws: WIS +10, CHA +9
Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Fire, Poison
Senses: Darkvision 60 ft., Passive Perception 15
Languages: Thalassian, Common, Pandaren, Celestial

Spellcasting

Song of Chi Ji

The crane casts on a single target that must make a DC15 Wisdom saving throw or they are put to sleep for 1min.

Enveloping Mist

1d10 heal on a chosen target.


Special Abilities

Crackling Crane Lightning Form.

The Crane can move through a space as narrow as 1 inch wide without squeezing.

Any creature that touches the Crane or hits it with a melee attack while within 5 feet of it takes 5 ( 1d10 ) Lightning damage. In addition, the Crane can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 ( 1d10 ) Lightning damage.

Flyby.

The Crane doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Illumination.

The Crane sheds bright light in a 60-foot radius and dim light for an additional 60 feet.

Legendary Resistance (3/Day).

If the Crane fails a saving throw, it can choose to succeed instead.

Siege Monster.

The Crane deals double damage to objects and structures.

Crane Dash

If the Crane moves at least 20 ft. straight toward a creature and then hits it with a peck attack on the same turn, that target must succeed on a DC 14 Strength Saving Throw or be knocked prone. If the target is prone, the crane second can make a peck Attack against the creature as a Bonus Action.

Actions

Multiattack.

The Crane makes one Beak attack and one Shock Talons attack.

Beak. Melee Weapon Attack:

1d20+13 to hit, reach 15 ft., one target. Hit: 15 ( 2d6+8 ) Lightning damage.

Shock Talons. Melee Weapon Attack:

1d20+13 to hit, reach 15 ft., one target. Hit: 17 ( 2d8+8 ) Lightning damage.

Legendary Actions

The Crane can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The phoenix regains spent legendary actions at the start of its turn.

Move.

The Crane moves up to its speed.

Peck.

The Crane makes one Beak attack.

Swoop (Costs 2 Actions).

The Crane moves up to its speed and makes one Shock Talons attack.

Invoking the Avatar causes an explosion of lightning across the sky. An enormous fiery bird forms in the center of the flames and smoke, The Avatar ascends, and becomes one with the Celestials.

Created by

Thalrian.

Statblock Type

Monster

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