Shadow Ninja | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Shadow Ninja CR: 9

Medium undead, lawful neutral
Armor Class: 18(natural armor)
Hit Points: 120hp (16d8+48)
Speed: 40 ft , climb: 30 ft

STR

7 -2

DEX

20 +5

CON

17 +3

INT

9 -1

WIS

11 +0

CHA

8 -1

Saving Throws: Dex +9, Int +3
Skills: Acrobatics +13, Perception +8, Stealth +13, Sleight of hand +9
Damage Vulnerabilities: Radiant
Damage Resistances: Acid, Cold, Fire, Lightning, Thunder, and non-magic weapon damage
Damage Immunities: Necrotic, Poison
Condition Immunities: Exhaustion, frightened, grappled, paralyzed, poisoned, prone, restrained
Senses: Blindsight 10ft, Darkvision 60ft, Passive Perception 18
Languages: Understands all languages spoken by the contract holder
Challenge Rating: 9 ( 5,000 XP)
Proficiency Bonus: +4

  • Amorphous: 1 inch move through
  • Assassinate: 1st attack advantage, guaranteed crit on surprised creatures
  • Evasion
  • Shadow Stealth: Bonus action hide in dim light or darkness
  • Sneak Attack: honored in the damage
  • Sunlight Sensitivity: Disadvantage on all d20 checks in sunlight

Actions

Multiattack: 2 strength drain attacks

  • Strength Drain: +9 to hit, melee, 26(6d6+5) necrotic, and -1d4 strength until the next rest.
  • Shadow Bolt: +9 to hit, 80ft, 14(4d6) psychic, and -30ft speed.

A red-eyed silhouette, bound to obey the owner of his specific contract scroll. This is the fate of those consumed by duty.

Created by

Pencyke.

Statblock Type

Monster

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