Stupefying Strike | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ultimate Adventurer's Handbook

Stupefying Strike

0-level (Cantrip) Enchantment

Casting Time: 1 action
Range/Area: Self (10-foot radius)
Components: V, M
Materials: a melee weapon worth at least 1 sp
You brandish the weapon used in the spell’s casting and make a melee weapon attack with it against one creature within 10 feet of you. On a hit, the target suffers the attack’s normal effects, and it becomes slightly dazed. Until the end of its next turn, it can choose to take either an action or a bonus action on its turn, not both.   At 5th level, the melee attack deals an extra 1d8 psychic damage. The extra damage increases by 1d8 when you reach 11th level (2d8) and 17th level (3d8).

Created by

Diarioz.

Statblock Type

Spell

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