Giant Shark | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules, pg. 135

Giant Shark CR: 5

Huge beast, unaligned
Armor Class: 13 (natural armor)
Hit Points: 126 11d12+55
Speed: 0 ft , swim: 50 ft

STR

23 +6

DEX

11 +0

CON

21 +5

INT

1 -5

WIS

10 +0

CHA

5 -3

Skills: Perception +3
Senses: Blindsight 60 ft., Passive Perception 13
Challenge Rating: 5 ( 1,800 XP)
Proficiency Bonus: +3

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.   Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 3d10+6 piercing damage.

A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.

Suggested Environments

Underwater


Created by

Arcavato.

Statblock Type

Monster

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