Scarecrow Ninja | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Scarecrow Ninja CR: 12

Medium humanoid, chaotic neutral
Armor Class: 21 (+2 Ninja chain)
Hit Points: 130hp (20d8+40)
Speed:

STR

10 +0

DEX

22 +6

CON

14 +2

INT

18 +4

WIS

18 +4

CHA

14 +2

Saving Throws: Dex +10, Wis +8
Skills: Acrobatics +14, Deception +10, Perception +12, Stealth +14
Senses: Blindsight 10ft, Passive Perception 22
Languages: Common, Thieves Cant
Challenge Rating: 12 ( 8,400 XP)
Proficiency Bonus: +4

  • Instant Movement

Actions

Multiattack: 2 weapon attacks, one can be replaced with Raikiri.

  • White Fang(Modded Ninja-to): +13, 14(1d10+9) piercing and 11(2d10) poison
  • Kunai Brace(4/day): +13, 60ft, 19 (4d4+9). 10ft radius explosion, 21(6d6) fire, DC 19 dex save for half.
  • Raikiri(4/day): Move up to 30ft without provoking attacks of opportunity and attack a creature. +13 to hit, 20(2d10+9) piercing and 36(8d8)lightning. Every hit allows another attack with a cumulative -2 to hit on a new target.

A Transcendent Ninja. A one eyed, white haired individual, whose face remains covered

Created by

Pencyke.

Statblock Type

Monster

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