Lich of Stormbreaker Wharf | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Lich of Stormbreaker Wharf CR: 21

Medium , lawful evil
Armor Class: 17
Hit Points: 135
Speed: 10 ft

STR

11 +0

DEX

16 +3

CON

16 +3

INT

20 +5

WIS

14 +2

CHA

16 +3

Saving Throws: Con +10, Int +12, Wis +9.
Skills: Arcana +19, History +12, Insight +9, Perception +9
Damage Resistances: Cold, lightning, necrotic.
Damage Immunities: Poison, bludgeoning, piercing, slashing (non-magic).
Condition Immunities: Charmed, exhaustion, frightened, paralyzed, poisoned.
Senses: Truesight, passive perception 19
Languages: Auran
Challenge Rating: 21 ( 33000 XP)

Spellcasting ability: Intelligence. Spell save DC 20, +12 to hit with spell attacks.

At will: Cantrips: Mage Hand, prestidigestation, ray of frost.   1st level: Detect magic, magic missile, shield, thunderwave.   2nd level: detect thoughts, invisibility, Melf's acid arrow, mirror image.   3rd level: animate dead, counterspell, dispel magic, fireball.   4th level: blight, dimension door.   5th level: cloudkill, scrying.   6th level: disintegrate, globe of invulnerability.   7th level: finger of death, plane shift   8th level: dominate monster, power word stun   9th level: power word kill


Turn resistance: The lich has advantage on saving throws against any effect that turns undead.

Actions

Paralyzing touch: Melee spell attack: +12 to hit, if hit 10 (3d6) cold damage. Target must then succeed a DC 18 Consitution saving throw or be paralyzed for 1 minute (2 turns). Saving throw can be repeated while paralyzed.

The Lich's phylactery lies within the Stormbreaker's Cave.


Created by

Wiftyboy.

Statblock Type

Monster

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