Tidal Boar | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Tidal Boar CR: 6

Huge beast (swine), n/a
Armor Class: 12 (Natural Armour)
Hit Points: 137 [11d12+66]
Speed: 50 ft , fly: 0 ft , burrow: 0 ft , swim: 40 ft , climb: 0 ft

STR

22 +6

DEX

11 +0

CON

22 +6

INT

11 +0

WIS

6 -2

CHA

4 -3

Saving Throws: +3 Int save
Skills: Surival +1
Damage Vulnerabilities: Lighting
Damage Resistances: Cold
Languages: None
Challenge Rating: 6
Proficiency Bonus: +3

Trampling Charge: If the boar moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone.   Tidal Charge: The boar can create a 5ft high wave that moves at 20ft a turn if it moves 40ft or more while in water. This wave drags any prone creatures underwater 10ft if it moves over them. & they take 4d8 bludgeoning damage.   Hold Breath: The boar can hold its breathe for up to 4 hours.

Actions

Gore. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (4d10 + 7) piercing damage


Created by

Remrat.

Statblock Type

Monster

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