Warforged | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Warforged

In the realms of Sulidar, the Warforged race emerges as a testament to the ingenuity and resourcefulness of the Dwarves. Crafted from salvaged technology of the ancients, the Warforged are sentient constructs, forged with a purpose and imbued with a unique blend of magic and machinery.   Within the arid expanse of the desert, the Dwarves sought to harness the remnants of ancient technology left behind by a long-lost civilization. With their unmatched craftsmanship and engineering prowess, they repurposed these salvaged materials to create the Warforged. These beings, resembling humanoid constructs, were designed to withstand the harsh conditions of the desert and serve as tireless protectors and workers.   The Warforged, with their metallic bodies and intricate mechanisms, possess a remarkable resilience and endurance. Their frames are built to withstand the scorching heat, sandstorms, and other perils of the desert. The Dwarves instilled them with a sense of loyalty and duty, making them formidable warriors and guardians. As the sun beats down upon the desert, the Warforged stand tall and resolute, their bodies gleaming in the harsh light. They are tireless sentinels, patrolling the vast dunes.   Despite their mechanical nature, the Warforged possess a spark of sentience and individuality. They develop their own personalities, beliefs, and desires, forging their own path in the world. Some Warforged may seek to understand their origins and the purpose for which they were created, while others may strive to find their place in a world that often sees them as mere constructs.
ability score increase: Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. You are immune to magical aging effects.
alignment: Instilled them with a sense of loyalty and duty, most warforged take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality – or lack thereof – of the beings with which they served.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and Dwarvish
race features:
Constructed Resilience: You were created to have remarkable fortitude, represented by the following benefits:
  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.
Sentry's Rest: When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.   Integrated Protection: Your body has built-in defensive layers, which can be enhanced with armor.
  • You gain a +1 bonus to Armor Class.
  • You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you must remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
  • While you live, your armor can't be removed from your body against your will.
Specialized Design: You gain one skill proficiency and one tool proficiency of your choice.

Race Description

Originally crafted by the skilled Dwarves, the Warforged are the result of harnessing salvaged technology from the ancient civilizations that once thrived in the desert sands. Created for the purpose of warfare, the Warforged possess incredible strength and endurance, making them formidable combatants on the battlefield.   Despite their origins as weapons of war, the Warforged have developed individual consciousness. They possess their own thoughts, emotions, and desires, making them more than mere automatons. Some Warforged may seek to find their purpose beyond the battlefield, becoming scholars of philosophy or tierless artisans. While others may embrace their role as protectors of the desert and its inhabitants, becoming divine paladins or righteous fighters.   In summary, the Warforged race brings a moral blend of duty and individuality. Their origins as creations of the Dwarves, repurposing salvaged technology, make them a unique addition to the desert landscape. With their combat prowess and moral thoughts, the Warforged offer a compelling presence in the harsh and unforgiving desert environment.

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Kiiro.

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