Fleshzombie | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Fleshzombie CR: 2

Medium to Huge construct, neutral
Armor Class: 9
Hit Points: 65 10d8+20
Speed: 30 ft

STR

17 +3

DEX

9 -1

CON

18 +4

INT

6 -2

WIS

10 +0

CHA

5 -3

Languages: understands the language of its creator but can't speak
Challenge Rating: 2

Actions

Slam. Melee Weapon Attack: +5 to hit, reach 1 m (5 ft.), one target, Hit: 10 (2d6 +3)   Consume. An organic target made out of flesh that is dead or unable to defend itself can be consumed by the fleshzombie. The fleshzombie regains the hit points in accordance to the hit dice of its victim.

While normal zombies can consume flesh to survive and grow stronger, the fleshzombie is a manmade experiment. Similar to Frankenstein's monster it is a stiched together mess of corpses that is at the edge of what one could call living. Without external interference a fleshzombie becomes dorment and dies of starvation in a couple of days.

Created by

Midnightplay.

Statblock Type

Monster

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