Circus Tamer | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Circus Tamer CR: 2

Medium human, evil neutral
Armor Class: 13
Hit Points: 60 8d8+24
Speed: 6 m

STR

12 +1

DEX

17 +3

CON

12 +1

INT

12 +1

WIS

10 +0

CHA

18 +4

Languages: Common
Challenge Rating: 2
Proficiency Bonus: +2

Actions

Multiattack. The circus tamer makes a whip attack and a ranged attack with dagger. Or the circus tamer makes two ranged attacks with its daggers.   Encouragement. The circus tamer makes a whip attack against a trained creature that will not miss while in range. The trained creature will only take the thunder damage. The creature is compelled to attack a target verbally chosen by the circus tamer. The encouraged creature makes an extra attack this round should it attack.   Whip. Melee or Ranged Weapon Attack: +5 to hit, 1-4 m (5-20 ft.), one target, Hit: 10 (2d6 +3) slashing damage + 1d4 thunder damage regardless of hit   Circus Daggers. Melee or Ranged Weapon Attack: +5 to hit (+8 when the target is magnetic or wearing something magnetic), reach 1 m (5 ft.) or range 4 m (20 ft.)/12 m (60 ft.), one target, Hit: 5 (1d4 +3)


Created by

Midnightplay.

Statblock Type

Monster

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