Hedonist, Klør | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Hedonist, Klør

ability score increase:
age:
Size: Medium
speed:
Languages:
parent race: Hedonist
race features:
Darkvision.
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Hellish Resistance.
You have resistance to your choice of fire or cold damage.   Forked Tounges Expertise.
The archdevils have a habit of discouraging their spawn from picking up skills that dosen't fit within their plans, but rather teach them to be perfect pieces in their "Great Game". Choose one skill proficiency from your class or background. You loose proficiency in the chosen skill, but gain proficiency in your choice of either Deception or Intimidation. Your proficiency bonus is doubled for any check you make using the chosen skill.   Vice Coins.
In Dia Ludos everything comes at a cost, but the heritage of your chosen archdevil allows to rent some of their magic at a significant discount. You gain a number of Vice Coins equals to twice your proficiency bonus. These Vice Coins represent an unfathomably small fraction of your soul, that can be expended to cast spells granted by your archdevil without requiring somatic or material components (but any verbal components must be spoken in Ludonsk). For 1 Vice Coin you can cast either the Card Trick or Mage Hand cantrip. At 3rd level you can expend 2 Vice Coins to cast either Cheat or Embrace Destiny. And at 5th level you can expend 4 Vice Coins to cast Invisibility. Charisma is your spellcasting ability for all these spells. When you finish a long rest, all your expended Vice Coins are regained and physically manifests in either your hand or pocket.

Created by

DaLimes.

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