Deflect Missiles | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Deflect Missiles

Level 3 in Bato

You can use your reaction to deflect or catch the missile/projectile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your Bato level.   If you reduce the damage to 0, you can catch the missile/projectile if it is small enough for you to hold in one hand, and you have at least one hand free. If you catch a missile/projectile in this way, you can spend 1 Bato point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile/projectile counts as an augmentation weapon for the attack, which has a normal range of 4 meters and a long range of 12 meters.


Created by

Midnightplay.

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Feat

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