Remove these ads. Join the Worldbuilders Guild
PFRPG Core

Reduce Animal

reduce an animal's size


Transmutation, \ \
2 -level
Save: none
SR: no

Casting time: 1 standard action
Range: touch
Duration: 1 hour/level (D)
Targets: one willing animal of Small, Medium, Large, or Huge size
Componenent: V, S,

Description

This spell functions like reduce person (see below), except that it affects a single willing animal. Reduce the damage dealt by the animal’s natural attacks as appropriate for its new size (see Table: Tiny and Large Weapon Damage to adjust damage for size).
 

Reduce person

This spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. This decrease changes the creature’s size category to the next smaller one. The target gains a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size.

A Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet (meaning that it must enter an opponent’s square to attack). A Large humanoid creature whose size decreases to Medium has a space of 5 feet and a natural reach of 5 feet. This spell doesn’t change the target’s speed.

All equipment worn or carried by a creature is similarly reduced by the spell.

Melee and projectile weapons deal less damage. Other magical properties are not affected by this spell. Any reduced item that leaves the reduced creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them).

Multiple magical effects that reduce size do not stack. Reduce person counters and dispels enlarge person.

Reduce person can be made permanent with a permanency spell.

Created by

Janet.

System

Pathfinder 1e

Statblock Type

Spell

Link/Embed