Modrion Artimis | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Modrion Artimis

Medium construct, lawful evil
Armor Class: 16
Hit Points: 100
Speed: 40 ft

STR

11 +0

DEX

16 +3

CON

16 +3

INT

16 +3

WIS

14 +2

CHA

9 -1

Damage Vulnerabilities: Acid, cold
Damage Resistances: Fire, lightning, thunder, Physical damage from non-magical weapons
Damage Immunities: psychic
Languages: Modrion. Understands all other launguages

spell save dc: 17

At will: Lightning Lure Minor Illusion Firebolt

1/day: Thunder Step

2/day: Fireball

3/day: Invisibility


As a bonus action, Robo-Art can scan an enemy to learn damage resistance.   Thunderblade. A short sword of pure electricity extends from his hand. Does 1d8 slashing and 1d12 lightning

Actions

Multiattack. Two short sword attacks

Reactions

-Uncanny Dodge: When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.

Legendary Actions

Inferno Boost   Robo-Art can travel his movement speed in a straight line. All creatures passed within 5 feet must make a DC 15 dex save. 30 fire damage on a fail, half on a success. After the action is finished, the path remains on fire as if effected by the wall of flame spell.

A tall, sleak version of Artimis Nightbreeze. The construct has feet that end in steel orbs and no mouth

Created by

kidzait.

Statblock Type

Monster

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