Black Pudding | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules, pg. 337

Black Pudding CR: 4

Large ooze, unaligned
Armor Class: 7
Hit Points: 85 ( 10d10+30 )
Speed: 20 ft , climb: 20 ft

STR

16 +3

DEX

5 -3

CON

16 +3

INT

1 -5

WIS

6 -2

CHA

1 -5

Damage Immunities: Acid, Cold, Lightning, Slashing
Condition Immunities: Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses: Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages: --
Challenge Rating: 4 ( 1,100 XP)

Amorphous. The pudding can move through a space as narrow as 1 inch wide without squeezing.   Corrosive Form. A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 4 ( 1d8 ) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed.   Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage.   The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round.   Spider Climb. The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 ( 1d6+3 ) bludgeoning damage plus 18 ( 4d8 ) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.

Reactions

Split. When a pudding that is Medium or larger is subjected to lightning or slashing damage, it splits into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to half the original pudding's, rounded down. New puddings are one size smaller than the original pudding.

A black pudding resembles a heaving mound of sticky black sludge. In dim passageways, the pudding appears to be little more than a blot of shadow.   Flesh, wood, metal, and bone dissolve when the pudding ebbs over them. Stone remains behind, wiped clean.   Slow Death. An ooze kills its prey slowly. Some varieties, such as black puddings and gelatinous cubes, engulf creatures to prevent escape. The only upside of this torturous death is that a victim’s comrades can come to the rescue before it is too late.   Since not every ooze digests every type of substance, some have coins, metal gear, bones, and other debris suspended within their quivering bodies. A slain ooze can be a rich source of treasure for its killers.   Unwitting Servants. Although an ooze lacks the intelligence to ally itself with other creatures, others that understand an ooze’s need to feed might lure it into a location where it can be of use to them. Clever monsters keep oozes around to defend passageways or consume refuse. Likewise, an ooze can be enticed into a pit trap, where its captors feed it often enough to prevent it from coming after them. Crafty creatures place torches and flaming braziers in strategic areas to dissuade an ooze from leaving a particular tunnel or room.   Spawn of Juiblex. According to the Demonomicon of Iggwilv and other sources, oozes are scattered fragments or offspring of the demon lord Juiblex. Whether this is true or not, the Faceless Lord is one of the few beings that can control oozes and imbue them with a modicum of intelligence. Most of the time, oozes have no sense of tactics or self-preservation. They are direct and predictable, attacking and eating without cunning. Under the control of Juiblex, they exhibit glimmers of sentience and malevolent intent.   Ooze Nature. An ooze doesn’t require sleep.

Suggested Environments

Underdark


Created by

Arcavato.

Statblock Type

Monster

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