Mordenkainen Presents: Monsters of the Multiverse, pg. 257
Indomitable (3/Day). The warlord can reroll a saving throw it fails. It must use the new roll. Survivor. The warlord regains 10 hit points at the start of its turn if it has fewer than half its hit points but at least 1 hit point.
Multiattack. The warlord makes two Greatsword or Shortbow attacks. Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 ( 2d6+5 ) slashing damage. Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 6 ( 1d6+3 ) piercing damage.
The warlord can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The warlord regains spent legendary actions at the start of its turn. Command Ally. The warlord targets one ally it can see within 30 feet of it. If the target can see or hear the warlord, the target can make one weapon attack as a reaction and gains advantage on the attack roll. Weapon Attack. The warlord makes one Greatsword or Shortbow attack. Frighten Foe (Costs 2 Actions). The warlord targets one creature it can see within 30 feet of it. If the target can see or hear it, the target must succeed on a DC 16 Wisdom saving throw or be frightened of the warlord until the end of warlord’s next turn.
d8 | War Cry |
---|---|
1 | “Remember why we fight!” |
2 | "Victory awaits!” |
3 | "For the crown!" |
4 | "Be monstrous to the enemy!” |
5 | “Fight so they fear us!” |
6 | “Weapons drawn! Spells at the ready!” |
7 | "To the Abyss with them!” |
8 | “You know what to do!” |
Urban